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Update on the Math Game

August 18th, 2010 by admin | No Comments | Filed in Games, Math Software

Math game update:

I have almost completed the basic game engine; it should be finished very soon, and I hope to get a beta version of the game out in a week or so.  The thing that is holding me up (besides our three boys) is the fact that my computer is behaving badly, and I fear for it’s life!  I have a new computer, but I have to transfer all files, register them, etc.

Also, I’ll add some bells and whistles to the first version, and I’ll wait for suggestions from users before I add anything too fancy.  I’m going to keep the game description under wraps until the release – so please check back in a few days for updates, of join our facebook page – the link is right there on the right  :)

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Math Games Software Update

August 9th, 2010 by admin | 4 Comments | Filed in Games, Math Software

Just a quick note to let you know what is going on with the math games software.  I have a better idea of what I want the first game to be like, and I have been playing some games on Facebook so that I can get some ideas on how to enhance it.  The downside to my game playing is that I truly believe that I have become addicted to some of the games there.  Needless to say, I have not done much in game programming for the last week or so!

Anyways, I’ll be plugging away at some math game programming this week, assuming that I can get this monkey off my back.  Wish me luck – I’ll need it!

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Math Software Game

July 29th, 2010 by admin | No Comments | Filed in Games, Math Software

Introducing Professor Pi

professor pi's math game

Professor Pi – professor of math games

It has been a while since I have done game programming.  The last true game I wrote was back in 1999.  So, I think it is about time I started again!

I do have an interesting background in game programming.  My first endeavor was back in the early 1980′s, on the VAX/VMS system at the Rochester Institute of Technology.  Later, in the mid 80′s, I wrote several games using BASIC, including “Glory of the Empire”, which was a somewhat popular Star Trek ‘Starfllet vs. Klingons’ game.  Later, I began game programming in C++ and Assembly.

All of the games I produced in the past were purely for pleasure.  This is my first attempt at programming educational games.  The trick is to make it engaging enough for people to want to play, and yet provide a means for the player to become better at mathematics.  A tall order!  Well, I have an idea on paper that might foot the bill.

Writing this math game might take as short as a month, or it may take several months (it is hard to find the time sometimes with two toddlers and an infant).  Regardless, I hope to have a beta version out in a few weeks.  I hope that I can get some beta testers to try it out and let me know if it works well on their systems, and also to give me their feelings on the game (i.e., is it a good game, or is it a steaming pile of crap!).   Well, anyway, please stay tuned!

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