Introducing Professor Pi
Professor Pi – professor of math games
It has been a while since I have done game programming. The last true game I wrote was back in 1999. So, I think it is about time I started again!
I do have an interesting background in game programming. My first endeavor was back in the early 1980’s, on the VAX/VMS system at the Rochester Institute of Technology. Later, in the mid 80’s, I wrote several games using BASIC, including “Glory of the Empire”, which was a somewhat popular Star Trek ‘Starfllet vs. Klingons’ game. Later, I began game programming in C++ and Assembly.
All of the games I produced in the past were purely for pleasure. This is my first attempt at programming educational games. The trick is to make it engaging enough for people to want to play, and yet provide a means for the player to become better at mathematics. A tall order! Well, I have an idea on paper that might foot the bill.
Writing this math game might take as short as a month, or it may take several months (it is hard to find the time sometimes with two toddlers and an infant). Regardless, I hope to have a beta version out in a few weeks. I hope that I can get some beta testers to try it out and let me know if it works well on their systems, and also to give me their feelings on the game (i.e., is it a good game, or is it a steaming pile of crap!). Well, anyway, please stay tuned!